Our trollcarrier game

Trollcarrier is our first game where you are this delivery guy heading to the tall of the tallest tower where all the trolls come to stay, the only problem is that no trolls like you except the troll that want that passagge so if you don’t end up sending it, theres no good options whether to deliver or not deliver because the guy on the top will kill you if you don’t.



In the prototype Phase
for the current state of the game it’s in the prototype phase, which means things could change quite a bit depending on whether we like what we created or not.

As so of the prototype coming to an end we have decided to start a new game which keeps the same consept of using a set of colours, but the gameplay can be completely different.


The ninja troll has been updated with colours in mind. Now we see him in green or maybe a bit of yellow but not to many colours can be used. This is because if not the colours that come out for when the troll is vulnerable wouldnt stick out as well.

This is a new pitcure for the title screen. You can see the guy is trying to get in the supposed hotel, (looks pretty spooked).

For UI (elements on the user interface), buttons and health are part of the game now.
The health was originally going to be made with heads but then was replaced with hearts. The heads instead have been used for displaying on what level you are playing at. Each level becomes more challenging which shows over time by how the heads face reacts.









